![]() Units with this damage type are ideal for focus firing on small units to take them out quickly. This damage type deals 100% to small units, 50% damage to medium units, and 25% damage to large units. There are five damage types in StarCraft:Īll damage types deal 100% damage to shields and Defensive Matrix (?).Ĭoncussive damage is only dealt by three units in StarCraft: the Firebat, Vulture, and Ghost. Types of Damage See also: Unit Statistics for specific damage types and unit sizes. Shields instead take full damage from all sources, regardless of the unit's size or damage type modifiers but damage is still reduced by shield armor. The only exception to the final rule is Shields. It begins with whether the attack hit or missed, if it does hit, the engine calculates the damage as follows: how much damage the attacking unit does, subtracts the armor of the receiving unit, then multiplies by the size vs. Damage in StarCraft is applied using basic mathematical equations.
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